[asset-badge]: https://img.shields.io/badge/download%20asset-yes-blue.svg [dense-reward-badge]: https://img.shields.io/badge/dense%20reward-yes-green.svg [sparse-reward-badge]: https://img.shields.io/badge/sparse%20reward-yes-green.svg [no-dense-reward-badge]: https://img.shields.io/badge/dense%20reward-no-red.svg [no-sparse-reward-badge]: https://img.shields.io/badge/sparse%20reward-no-red.svg [demos-badge]: https://img.shields.io/badge/demos-yes-green.svg # Humanoid Tasks Both real-world humanoids and the Mujoco humanoid are supported in ManiSkill, and we are still in the process of adding more tasks. Humanoid category of tasks generally considers control of robots with two legs and two arms. The document here has both a high-level overview/list of all tasks in a table as well as detailed task cards with video demonstrations after. ## Task Table Table of all tasks/environments in this category. Task column is the environment ID, Preview is a thumbnail pair of the first and last frames of an example success demonstration. Max steps is the task's default max episode steps, generally tuned for RL workflows.
Task |
Preview |
Dense Reward |
Success/Fail Conditions |
Demos |
Max Episode Steps |
|---|---|---|---|---|---|
✅ |
✅ |
❌ |
100 |
||
❌ |
✅ |
❌ |
1000 |
||
❌ |
✅ |
❌ |
1000 |
||
✅ |
✅ |
❌ |
100 |